History of the World (Avalon Hill, 1991; aka A Brief History of the World, Ragnar Brothers, 2009) is my favorite strategy game. I love maps, I love history, and this game is a way to indulge both. But the game itself allows all players to be equally involved all the way through, and the game is rarely decided before the 7th epoch ends. It is my strategy game equivalent of a perfect Thanksgiving meal – it leaves me full and satisfied.
Important note: This game has been replaced on the market with a newer, “chopped down” version with 6 epochs, fewer lands, and different combat mechanics, and exceptionally reduced play time. The new version is A Brief History of the World. I haven’t played it yet, so I stand by my review of the older version, but early reviews on the new game are encouraging.
The game is played over the course of 7 epochs of world history; in each epoch, the player acts as one of 7 major world empires (ie.e, the Romans, the Persians, the Chang Dynasty, they Mayans, etc). During their turn they use whatever empire they have to expand or strengthen territory, or build monuments. the longer their territories and monuments (identified by color as belonging to that player) continue into the future, the more victory points are earned.
Empires are of varying sizes, but each epoch a bidding process based on one’s position in the game allows a fair allocation of empires so that the same player will not end up with the best empires turn after turn. Event cards confer bonuses to players throughout the game, and allow them to incur natural disasters; these cards also help level the playing field.
This game is perfect for strategy game lovers, fans of euro-games, and anyone who likes Risk but might want more. It takes a few hours, so it’s a great rainy-day game for people who already enjoy each others company.